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Dan Smith is: a Cancer survivor. Miniature artist. Video game fan. Devoted husband & father. Lethally sarcastic. Happy to be alive. Enjoying each day as it comes. Firm believer in God and miracles, big and small. 30 pounds lighter and counting. A proud father-in-law.

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Project: Punishing Angels : Deathwing - Building

Planning the Punishing Angels Deathwing

The first company for any Dark Angels chapter is the Deathwing. An entire company of Terminators. The breakdown looks like this:
HQ

  • Master
  • Apothecary
  • Standard Bearer

Troops

  • 20 Terminator Squads (5 man, total 100)

Support

  • Dreadnoughts
  • Land Raiders
  • Land Raider Crusaders

I’m looking at a total of 103 Terminator models. Belial (Company Master) is a special character and needs a conversion as there is no model for him. If you field Belial, you can upgrade one model to an Apothecary and another to a Standard Bearer. They’re not additional models, but replacements for existing ones. They will also require conversions.

I’ve made several attempts to plan out the company as well as figure out how many of each part/weapon I’m going to need. After a lot of online research, looking over various tactics and such, I’ve finally settled on the composition of the company. I’m setting this “in stone”, and it won’t change from here on out. If I’m ever going to complete this, I need to stick to a game plan.

Deathwing Disposition

HQ

  • Company MasterMaster Metatron (Belial) – Twin Lightning Claws – Build Complete
  • Interrogator ChaplainMaster Uriel - Terminator Armor / Storm Bolter / Crozius Arcanum – Build Complete
  • LibrarianMaster Irin – Terminator Armor / Force Weapon / Combi-plasma / Psychic Hood – Build Complete
  • Command Squad – ApothecaryBrother Raphael – Terminator Armor / Twin Lightning Claws / Narthecium / Reductor – Build In Progress
  • Command Squad – Standard BearerBrother Gabriel – Terminator Armor / Twin Lightning Claws / Deathwing Company Banner – Build In Progress

Elites

  • Venerable DreadnoughtBrother Maledictor – Twin-linked Autocannon / Missile Launcher / Extra Armor / Smoke Launchers / Searchlight
  • Venerable DreadnoughtBrother Malefactor – Plasma Cannon / Close Combat Weapon / Storm Bolter / Extra Armor / Smoke Launchers / Searchlight
  • Venerable DreadnoughtBrother Malevolent – Assault Cannon / Close Combat Weapon / Storm Bolter / Extra Armor / Smoke Launchers / Searchlight
  • DreadnoughtBrother Painkiller – Multi-melta / Close Combat Weapon / Heavy Flamer / Extra Armor / Smoke Launchers / Searchlight
  • DreadnoughtBrother Painless – Twin-linked Lascannon / Missile Launcher / Extra Armor / Smoke Launchers / Searchlight
  • DreadnoughtBrother Paingiver – Assault Cannon / Close Combat Weapon / Storm Bolter / Extra Armor / Smoke Launchers / Searchlight

Troops

  • Alpha Squad“Bear Claw”Role: Close Combat / Honor Guard for Belial/Chaplain/Librarian – Command Squad upgrades this squad
    • 1 Sergeant Terminator with Twin Lightning Claws
    • 4 Terminators with Twin Lightning Claws
  • Bravo Squad“Swooping Vulture”Role: Fallen Hunters / Honor Guard for Interrogator Chaplain
    • 1 Sergeant Terminator with Storm Bolter / Power Sword
    • 1 Terminator with Heavy Flamer / Chain Fist
    • 3 Terminators with Storm Bolter / Power Fist
  • Charlie Squad“Fire Wind”Role: Counter Assault
    • 1 Sergeant Terminator with Storm Bolter / Power Sword
    • 1 Terminator with Heavy Flamer / Chain Fist
    • 3 Terminators with Storm Bolter / Power Fist
  • Delta Squad“Fire Wind”Role: Counter Assault
    • 1 Sergeant Terminator with Storm Bolter / Power Sword
    • 1 Terminator with Heavy Flamer / Chain Fist
    • 3 Terminators with Storm Bolter / Power Fist
  • Echo Squad“Eagle’s Eye”Role: Fire Support
    • 1 Sergeant Terminator with Storm Bolter / Power Sword
    • 1 Terminator with Cyclone Missile Launcher / Storm Bolter / Power Fist
    • 3 Terminators with Storm Bolter / Power Fist
  • Foxtrot Squad“Eagle’s Eye”Role: Fire Support
    • 1 Sergeant Terminator with Storm Bolter / Power Sword
    • 1 Terminator with Cyclone Missile Launcher / Storm Bolter / Power Fist
    • 3 Terminators with Storm Bolter / Power Fist
  • Golf Squad“Eagle’s Eye”Role: Fire Support
    • 1 Sergeant Terminator with Storm Bolter / Power Sword
    • 1 Terminator with Cyclone Missile Launcher / Storm Bolter / Power Fist
    • 3 Terminators with Storm Bolter / Power Fist
  • Hotel Squad“Eagle’s Eye”Role: Fire Support
    • 1 Sergeant Terminator with Storm Bolter / Power Sword
    • 1 Terminator with Cyclone Missile Launcher / Storm Bolter / Power Fist
    • 3 Terminators with Storm Bolter / Power Fist
  • India Squad“Hawk Talon”Role: Counter Assault / Close Combat
    • 1 Sergeant Terminator with Thunder Hammer / Storm Shield
    • 1 Terminator with Cyclone Missile Launcher / Twin Lightning Claws
    • 3 Terminators with Twin Lightning Claws
  • Juliet Squad“Hawk Talon”Role: Counter Assault / Close Combat
    • 1 Sergeant Terminator with Thunder Hammer / Storm Shield
    • 1 Terminator with Cyclone Missile Launcher / Twin Lightning Claws
    • 3 Terminators with Twin Lightning Claws
  • Kilo Squad“Iron Serpent”Role: Close Combat
    • 1 Sergeant Terminator with Thunder Hammer / Storm Shield
    • 1 Terminator with Assault Cannon / Chain Fist
    • 3 Terminators with Thunder Hammer / Storm Shield
  • Lima Squad“Iron Serpent”Role: Close Combat
    • 1 Sergeant Terminator with Thunder Hammer / Storm Shield
    • 1 Terminator with Heavy Flamer / Chain Fist
    • 3 Terminators with Thunder Hammer / Storm Shield
  • Mike Squad“Lion”Role: Tactical
    • 1 Sergeant Terminator with Storm Bolter / Power Sword
    • 1 Terminator with Assault Cannon / Power Fist
    • 1 Terminator with Twin Lightning Claws
    • 2 Terminators with Storm Bolter / Power Fist
  • November Squad“Lion”Role: Tactical
    • 1 Sergeant Terminator with Storm Bolter / Power Sword
    • 1 Terminator with Assault Cannon / Power Fist
    • 1 Terminator with Twin Lightning Claws
    • 2 Terminators with Storm Bolter / Power Fist
  • Oscar Squad“Lion”Role: Tactical
    • 1 Sergeant Terminator with Storm Bolter / Power Sword
    • 1 Terminator with Assault Cannon / Power Fist
    • 1 Terminator with Twin Lightning Claws
    • 2 Terminators with Storm Bolter / Power Fist
  • Papa Squad“Lion”Role: Tactical
    • 1 Sergeant Terminator with Storm Bolter / Power Sword
    • 1 Terminator with Assault Cannon / Power Fist
    • 1 Terminator with Twin Lightning Claws
    • 2 Terminators with Storm Bolter / Power Fist
  • Quebec Squad“Walking Spirits”Role: Tactical Support
    • 1 Sergeant Terminator with Storm Bolter / Power Sword
    • 1 Terminator with Assault Cannon / Power Fist
    • 3 Terminators with Storm Bolter / Power Fist
  • Romeo Squad“Walking Spirits”Role: Tactical Support
    • 1 Sergeant Terminator with Storm Bolter / Power Sword
    • 1 Terminator with Assault Cannon / Power Fist
    • 3 Terminators with Storm Bolter / Power Fist
  • Sierra Squad“Walking Spirits”Role: Tactical Support
    • 1 Sergeant Terminator with Storm Bolter / Power Sword
    • 1 Terminator with Assault Cannon / Power Fist
    • 3 Terminators with Storm Bolter / Power Fist
  • Tango Squad“Striking Thunderbolt”Role: Tactical Reconnaissance
    • 1 Sergeant Terminator with Twin Lightning Claws
    • 1 Terminator with Assault Cannon / Chainfist
    • 1 Terminator with Thunder Hammer / Storm Shield
    • 2 Terminators with Storm Bolter / Power Fist

Support

  • 6 Land Raider Crusaders with Pintle-mounted Storm Bolter / Extra Armor
  • 14 Land Raiders with Pintle-mounted Storm Bolter / Extra Armor
  • 6 Dreadnought Drop Pods

Whew. I don’t want to know how much money is in just this company alone. I do have points totals in case you are interested.

HQ Points
425
Elite Points
940
Troop Points
4795
Heavy Support Points
5670
Transport (Elite) Points
300
Total Points
12130

Parts needed:

  • 6 Cyclone Torso Fronts
  • 97 Regular Torso Fronts
  • 22 Sergeant Torso Backs
  • 81 Regular Torso Backs
  • 21 Dark Angel Terminator Legs
  • 82 Regular Terminator Legs
  • 19 Terminator Heads with Targeter
  • 82 Regular Terminator Heads
  • 1 Dark Angel “buzz cut” head (for Belial conversion)
  • 1 Space Marine Apothecary Head (for Apothecary conversion)
  • 47 Power Fists
  • 6 Chain Fists
  • 8 Thunder Hammer / Storm Shield sets
  • 25 Twin Lightning Claw sets
  • 15 Dark Angel Power Swords
  • 15 Dark Angel Storm Bolters
  • 40 Regular Storm Bolters
  • 6 Cyclone Missile Launchers
  • 9 Dark Angel Assault Cannons
  • 4 Heavy Flamers
  • 52 Dark Angel shoulder pads with broken sword & stripe
  • 50 Dark Angel shoulder pads with broken sword & feather
  • 102 Crux Terminatus shoulder pads
  • 103 Dragon Forge 40mm resin bases
  • 6 Dragon Forge 60mm resin bases
  • 6 metal Dreadnoughts (I prefer the OOP metal ones)
  • 2 Dreadnought Assault Cannons
  • 1 Dreadnought Twin-linked Lascannon
  • 1 Dreadnought Multi-melta
  • 1 Dreadnought Plasma Cannon (Forge World)
  • 1 Dreadnought Twin-linked Autocannon (Forge World)
  • 2 Dreadnought Missile Launchers
  • 3 Dreadnought Close Combat Weapons with Storm Bolter
  • 1 Dreadnought Close Combat Weapon with Heavy Flamer
  • 6 Land Raider Crusader / Redeemer kits
  • 14 Land Raider kits
  • 6 Drop Pods kits to build custom Dreadnought Drop Pods

Got any parts that you’re willing to donate? :D

3 comments to Project: Punishing Angels Deathwing – Building

  • eg0r

    Hi,

    I like this, I am doing the same and currently have 7 Squads built and half of that painted (inc. Belial, apoth, standard, int chap).

    I just thought I would mention Deathwing Dreadnoughts are only Venerable, there are no normal ones.

    eg0r

  • Right, according to the fluff all DW Dreads are Venerable. It’s not a requirement in the codex though. I don’t care for the Venerable Dread model(s) so I’m using all old OOP metal Dreads for all of them. I’ll just dress up the Venerable ones.

  • eg0r

    Ye thats cool, aslong as they are painted in DW colours! :)

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